![]() Lets go over the Fixture Parameters for this fixture. Scroll down to it on the left pane and double click on it to rename it. Custom FixtureĬlicking on the "+" button in the Fixtures panel, creates a new fixture for us. Note they will differ only in the "distribution" attribute. We will create 2 fixtures called "14x14_LEFT" and "14x14 _Right". Don't worry, we will cover this later.Ībove is the physical layout of all the pixels on our 14x14 matrix. The driver device will be tasked with compiling the DMX data from both universes and appropriately rendering it to the LEDs. We will then use these fixture in 2 universes. For simplicity, we are going to create 2 fixture that are the left and right parts of the matrix. So we have to create 2 fixtures that split the panel into 2 sections. We can only fit 170 pixels worth of RGB data into 512 bytes! If you remember from earlier how many channels a single DMX Universe has, you will note that we can not fit this matrix into 1 DMX universe. ![]() Our 14 x 14 pixel matrix has a total 196 pixels. ![]() Things like what kind of channels it will have, the width and height of your fixture, its direction, colour space etc PixelsĪ visual and numerical representation of the fixture we create This pane allows you to set parameters for the fixture you are editing. The Fixture editor is split into 3 panes: FixturesĪ list of all your Fixtures, you can add and remove them at will, rename them etc Fixture Parameters Inside Resolume, click on Application, and select Fixture Editor: Resolume let's you create any variation of layouts using its Fixture Editor. The first thing we need to do is create a custom fixture for our LED Matrix Screen. Let's begin by setting up Resolume by creating a custom Advanced Output setup for our pixel map. I'm going to assume that we already have some media that we want to play on our little LED Matrix.
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